Wednesday, 5 January 2011

Task 5

(Introduction- a brief description to my independent study)

How are the narrative roles of hero/villain constructed in popular video games such as the 'Call of Duty' and why are they more complicated than in earlier texts in the war genre?

Given the power of globalisation in gaming, war on terror has become a factor that fits into the narrative roles of games allowing them to be so successful. Neither the historical nor the technical side of the narrative roles in games such as Call Of Duty have changed over years and has continued to cause new debates and controversies as institutions such as the Call Of Duty franchise continues to challenge the way in which Terrorism and the non social norm or ‘other’ can be portrayed, resulting in a dominant white British/American ‘hero’.

1.Do the Media representations of cultural roles have an effect on the narrative role controversy and how? Including Call Of Duty narrative construction and previous games such as Doom2 terrorist attack challenging it.

2.The media effects of the controversy on the audience ( will audiences believe what they see in games such as Call of Duty based on their narrative roles)
3.The influence of media technology and the digital revolution

4.The impact of news values on the audience

5. Moral panics in gaming and what they suggest to its audience

6. Hypodermic Model
The effects of the audience from which the media injects messages directly into the minds of the viewers. Making the audience believe what they expect to see or can relate to from previous games.

10. Hegamony
The beliefs and values, established by the dominant culture in society. Informing the audience about roles both dominant and passive in gaming and how they use this in narrative roles.

Moral effects
Violence in gaming was the other factor in which had been researched and through this I was able to find that younger people use the violence they learn from gaming and apply them to society through ethnic/cultural differences.

11. Conclusion –Can the narrative roles of games such as call of duty be challenged, have they changed a lot from earlier war games from the same franchise and more.

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